![]() You can thank the first Monkey Island game creator, Ron Gilbert, for that. The idea is that Return to Monkey Island serves to make gamers feel smarter instead of stumping them and leaving them stranded with a puzzle. ![]() The new hint system and casual mode follow the LucasArts Design Philosophy that’s been in place in several of the Monkey Island titles. ![]() If you choose to enable puzzles and the action involved, you can use the hint function for the more challenging areas. You’ll pass through each scene interacting with characters and seeing how the plot unfolds. There will be a casual mode and helpful hints.įrom what we can tell, the casual mode will let you play the story without puzzles or struggles. For the latter, it seems like the developers are adding a few features to make it easier to play if you’re struggling. We can’t wait to see what stories and puzzles the adventure game offers. We’re getting closer to the upcoming release of Return to Monkey Island, and the excitement continues to rise.
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